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Travellers' Guide

Information for travellers and visitors.

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"Damn, I'm lost... what manner of world is this?"
"Have you tried reading the Travellers' Guide to Terrania?"
"Hmm... good idea. Strange, I feel like I've been here before..."

Terrania is a world loosely based on earth. You could imagine it as an alternate reality of earth with sorcery. But never make the mistake that earth and Terrania are geographically one and the same. Knowing the history and situation in Terrania is akin to knowing earth in a time long ago. However, although Terrania's history may be based on Earth, it is NOT earth... as you will soon discover for yourself.

 

       

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History

Since the dominant power on the continent is the Terran Empire, therefore much of Terranian history can be gleaned by reading

The history of Terrania as written by imperial historians

 

Timeline of Events, Terrania

Year

Events

???? Ancient Age. An age probably known only to the gods...
???? Dark Ages. A time where civilisation struggles to rebuild
???? Age of Heros. Great men and women guide civilisation.
0000 Orrim the great conquers most of the continent and founds the Empire of Orrim, heralding The Age of the Empire, a reign of peace and tranquility.
1001 The Kingdom of Avion is fragmented into five provinces following the death of King Prion without an heir to the throne.
1027 The Terran Emperor is forced to sign the "Great Charter". Hence begins the present Middle Age
1511 The UTAF Lords locate Queen Karrine, securing her as queen of Avion. The Kingdom of Avion is united once again. In the same year, The Kingdom of Avion becomes the United Provinces of Avion, Terrania's first "democracy

 

       

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Geography

It is a well known fact that Terrania is flat and the sun and moon revolves around Terrania. A huge titan named Atlas holds up Terrania and prevents it from falling to the sky.

Avaliable maps of Terrania include:

Map of Terrania
Map of Avion
Map of Eagleblood province, in Avion

     Generally, the climate becomes colder as one travels further north. The lands south of the Craggen mountains (i.e. the lands adjacent to the sea of Faldor) are generally subtropical. The rest of the continent is mainly temperate except for Kaldoria and the lands north of Avion where it is practically perpetual winter.

     To the east of the Terran Empire are the oriental  and middle eastern lands. The orient is a place of mystery and mystique that few explorers have bothered travelling to. Rumour has it that there are kingdoms north of Kaldoria filled with fierce warriors that even the Kaldorian barbarians know little about. Few sailors in the present age have the courage to travel beyond sight of land. But seafarers often speak of a time of sea exploration during the zenith of the Age of the Empire where bold explorers returned from strange lands beyond the edge of the world with ships laden with treasure and gold.

     Indeed, there is much more of Terrania that awaits adventurers brave or foolhardy enough to chart and explore.

 

       

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Religions of Terrania

No fantasy world would be complete without divine powers. Be they to to challenge adventurers or to guide them, they are an unavoidable facet of any fantasy world... especially Terrania.

     The number of immortals and religions in Terrania are numerous. Practically every deity and religion that can be found in earth's history is represented, one way or another, on Terrania.

Known religions of the main continent (i.e. the Terran Empire) include:

The Olympians;
The temperamental gods that once ruled all the people.

The Holy Terran Church
The growing theocracy on the verge of engulfing all mankind.

The Other Immortals
Slient, unassuming, but present nonetheless.

Devils and Demons
The harbingers of the destruction and slavery of civilisation.

 

       

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Magic

Generally, Terrania is a low-magic world. Magic is rare and held in awe by the general populace. Hence, there are areas in Terrania where sorcery is a capital crime. The scroll, Magic and Terrania, gives in depth detail on magic in this world. The scroll covers:

History of Magic in Terrania

Layman's View on Magic

How to Become a Wizard

Organisation

 

       

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Calender

The imperial standard year in Terrania comprises of 12 months with 28 days each. The present year is Y.E. 1512 (read: in the year of our emperor 1512).

     Temperate areas have Spring, Summer, Autumn and Winter every 3 months, starting at the beginning of the year, respectively. Consult the calender for more details.

Notable annual events include:
Avion Reunification Day
Avion Independence Day

 

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